[Adium-devl] Adium iPhone
Colin Barrett
timber at lava.net
Sun Jan 25 06:59:30 UTC 2009
Thanks George! Any tips from them would be appreciated.
Also, I think the idea of getting Finch working is a smart one -- it
can be verified to work from the command line.
-Colin
On Jan 24, 2009, at 10:40 PM, George Armah wrote:
> So I did some Googling and it looks like the ApolloIM folks were
> able to get libpurple compiled for ARM:
>
> http://www.wickedpsyched.com/libpurple
>
> http://www.apolloapp.com/
>
> http://code.google.com/p/apolloim/
>
> I think that project has dwindled a bit. I sent them an email to
> find out for sure if they were able to. Perhaps someone on this list
> has a quicker way to find out. I'll update if and when I receive a
> response from them.
>
>
> Darren Swan wrote:
>>
>> Ok, I think I kinda overthought my statement. I didn't mean to
>> imply that the mobile one can be identical to the desktop, I just
>> didn't go into detail further there. I know that the limitations of
>> the device are where we need to begin our search for what iPhone
>> Adium ( I think we should call it Adium Touched, or Adium Touch)
>> can/should do.
>>
>> I've already started trying to compile different things based from
>> the existing code base and have had little luck so far, I think I
>> will switch tasks and start with libpurple, since that's one of the
>> most important parts of the app.
>>
>>
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>>
>
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