[Adium-devl] Adium iPhone

Colin Barrett timber at lava.net
Sun Jan 25 06:59:30 UTC 2009


Thanks George! Any tips from them would be appreciated.

Also, I think the idea of getting Finch working is a smart one -- it  
can be verified to work from the command line.

-Colin

On Jan 24, 2009, at 10:40 PM, George Armah wrote:

> So I did some Googling and it looks like the ApolloIM folks were  
> able to get libpurple compiled for ARM:
>
> http://www.wickedpsyched.com/libpurple
>
> http://www.apolloapp.com/
>
> http://code.google.com/p/apolloim/
>
> I think that project has dwindled a bit. I sent them an email to  
> find out for sure if they were able to. Perhaps someone on this list  
> has a quicker way to find out. I'll update if and when I receive a  
> response from them.
>
>
> Darren Swan wrote:
>>
>> Ok, I think I kinda overthought my statement. I didn't mean to  
>> imply that the mobile one can be identical to the desktop, I just  
>> didn't go into detail further there. I know that the limitations of  
>> the device are where we need to begin our search for what iPhone  
>> Adium ( I think we should call it Adium Touched, or Adium Touch)  
>> can/should do.
>>
>> I've already started trying to compile different things based from  
>> the existing code base and have had little luck so far, I think I  
>> will switch tasks and start with libpurple, since that's one of the  
>> most important parts of the app.
>>
>>
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>>
>
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