[Adium-devl] Fwd: serverless Chat Messenger for MAC has been compiled

Michael Schmidt schmidtm524 at googlemail.com
Tue Jan 8 22:44:28 UTC 2008


data retention law in the EU means to logg all messages with IP, the next
step is to log the message, so encryption out of the box is not bad. e.g.

On Jan 8, 2008 11:29 PM, Chris Forsythe <chris at adiumx.com> wrote:

> You think? You're the one advocating this protocol, why do *you* want it
> in Adium?
> Chris
>
> On Jan 8, 2008, at 4:18 PM, Michael Schmidt wrote:
>
> Hi Chris
> I think the main advantage is
> - that it is encrypted by default
> - the PGP key is the chat adress
> - No logging servers
> - it is decentral organized
> - emailfunction means that emails are transferred in a stream, so no data
> retention
> - it allows File sharing
> - it is a web of trust, so myspace and facebook decentral like gnutella
> - it is a game network layer, which means an open source hamatchi
> - it is cool to upgrate to the modern technologie
>
> Mike
>
> On Jan 8, 2008 8:37 PM, Chris Forsythe <chris at adiumx.com> wrote:
>
> > Is there a c/objective-c library for this new protocol? That would make
> > integration easier.
> > I'm not seeing tooo much of a point to having Yet Another Protocol
> > hanging around, so maybe you could tell us why having this around would be
> > beneficial?
> >
> > Chris
> >
> > On Jan 8, 2008, at 11:50 AM, Michael Schmidt wrote:
> >
> > Hello
> > maybe Adium can join ideas of the serverless protocoll for chat, as it
> > now since yesterday has been compiled for MAC, Intel, PPC still missing. Are
> > there any plans to discuss that for an integration? I fordward the message
> > in the bottom, regards Mike.
> >
> > ---------- Forwarded message ----------
> > Date: Jan 7, 2008 6:19 PM
> > Subject: New serverless Chat Messenger for MAC has been compiled
> >
> > Hello, a new Chat Messenger for MAC is out, which is as well a Gaming
> > Layer Network and a Filesharing Tool, so that it is easy to synchonize files
> > amoung friends and coworkers:
> >
> > DOWNLOAD
> > http://garr.dl.sourceforge.net/sourceforge/retroshare/Retroshare-v0.3.52a-INTEL-MAC-OSX-10.5.dmg
> >
> >
> > HOMEPAGE
> > Http://retroshare.sf.net
> >
> > FEEDBACK
> > http://sourceforge.net/forum/forum.php?thread_id=1831496&forum_id=618174
> >
> > The serverless messenger and email application uses c++ and Qt.
> >
> > The Compilation is done for MAC Intel 10.5. Can someone please test, if
> > it is working on every machine? and is someone able to make a PPC
> > compilation too?
> >
> > The Messenger is serverless and needs no central login, everything is
> > encrypted and secure.
> > A group of users can use it as a game network layer, so a kind of open
> > source hamatchi, to play games over Internet, currently QCheckers and
> > Backgammon are implemented.
> >
> > A help for building the PPC Binary is welcome
> >
> > SOURCE:
> > http://retroshare.svn.sourceforge.net/viewvc/retroshare/
> >
> > _______________________________________________
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> > Adium-devl at adiumx.com
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> >
> >
> >
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> >
> >
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