[Adium-devl] #5908: Blinking buddy list statuses in AIM
Evan Schoenberg
evan.s at dreskin.net
Fri Jan 26 17:11:31 UTC 2007
I propose the following hack to deal with #5908 (http://
trac.adiumx.com/ticket/5908) until we can figure out what's going on
in libgaim with it. The problem is that messages come in truncated,
then in full, then truncated again; because we see them as different,
we update each time. Temporary solution: Don't update if the new
away message is a truncated version of the old one. We'll need to
make sure the new mesage is long enough for this to be reasonable --
could someone look at the lengths of truncated messages there and see
if there's a pattern?
-Evan
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