[Adium-devl] [Adium-feedback] 1.0 branch compile errors - r18862
Evan Schoenberg
evan at adiumx.com
Wed Feb 7 05:12:55 UTC 2007
On Feb 7, 2007, at 12:06 AM, Colin Barrett wrote:
> On Feb 6, 2007, at 5:45 PM, Brandon Shea wrote:
>
>> Here is a screenshot of the 10 errors in Xcode.
>>
>> <Picture 1.png>
>
> Try the libgaim-only target.
>
> Why wasn't joscar turned off on trunk? I've seen similar errors.
The errors were from Brandon updating and compiling in the middle of
me changing all our lproj files to the modern naming convention this
afternoon and evening.
joscar wasn't turned off by me on trunk because it was the least of
my concerns while working on 1.0, and nobody else apparently cared to
fix it (including you presumably, Colin, since you've seen similar
errors). The report here was with adium-1.0, in any case.
I removed joscar completely from both adium-1.0 and trunk earlier
today. I updated lproj files everywhere but joscar, and hadn't yet
gotten to finishing removing joscar from adium-1.0 at the time
Brandon updated.
Cheers,
Evan
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