[Adium-devl] libgaim regressions
Evan Schoenberg
evan.s at dreskin.net
Fri Sep 8 11:33:57 UTC 2006
On Sep 7, 2006, at 8:45 PM, Evan Schoenberg wrote:
> Updated and committed in [17670]... looks like we've still got some
> libgaim regressions though. Jabber, at least, is crashing-on-
> connect with:
> #0 0x0e701528 in ?? ()
> #1 0x08281ad0 in gaim_proxy_connect_data_disconnect ()
> #2 0x08281c44 in socket_ready_cb ()
> #3 0x0856b3b0 in socketCallback (s=0xe3f6d30,
> callbackType=kCFSocketWriteCallBack, address=0x0, data=0x0,
> infoVoid=0xe3f4a30) at /Users/evands/adium/Plugins/Gaim Service/
> adiumGaimEventloop.m:297
>
This doesn't occur in Gaim at the same revision. I'm mystified and
won't have time to figure this out for about a week :(
Perhaps we should revert libgaim.framework commits until it works to
push out b12. I can't recall what all has been fixed recently.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://adium.im/pipermail/devel_adium.im/attachments/20060908/deefd348/attachment-0001.html>
-------------- next part --------------
A non-text attachment was scrubbed...
Name: PGP.sig
Type: application/pgp-signature
Size: 186 bytes
Desc: This is a digitally signed message part
URL: <http://adium.im/pipermail/devel_adium.im/attachments/20060908/deefd348/attachment.sig>
More information about the devel
mailing list