[Adium-devl] libgaim regressions

Evan Schoenberg evan.s at dreskin.net
Fri Sep 8 11:33:57 UTC 2006


On Sep 7, 2006, at 8:45 PM, Evan Schoenberg wrote:

> Updated and committed in [17670]... looks like we've still got some  
> libgaim regressions though. Jabber, at least, is crashing-on- 
> connect with:
> #0  0x0e701528 in ?? ()
> #1  0x08281ad0 in gaim_proxy_connect_data_disconnect ()
> #2  0x08281c44 in socket_ready_cb ()
> #3  0x0856b3b0 in socketCallback (s=0xe3f6d30,  
> callbackType=kCFSocketWriteCallBack, address=0x0, data=0x0,  
> infoVoid=0xe3f4a30) at /Users/evands/adium/Plugins/Gaim Service/ 
> adiumGaimEventloop.m:297
>

This doesn't occur in Gaim at the same revision.  I'm mystified and  
won't have time to figure this out for about a week :(

Perhaps we should revert libgaim.framework commits until it works to  
push out b12.  I can't recall what all has been fixed recently.
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