[Adium-devl] Summer of Code '09

mm w openspecies at gmail.com
Fri Feb 13 17:43:34 UTC 2009


Hi all, sorry,
if there was some misunderstanding, that was not my point,
sure you have to be interested in, and I think if someone is looking
for an internship
in software... it's something that's he currently learns... but even
the most gifted student is a
 cow, it's a bunch of work for a mentor and this is the job of a
mentor have pleasure to teach,
you are scary me, this is putrid/rotten to expect results like this,
hey... it's not because someone has the opportunity to be paid that is
an exploitable animal in comparison to  someone who has not  lucky or
don't study in a great school, in this kind of deal there is still
much more work for the mentor than the slave...

- Cheers!

On Fri, Feb 13, 2009 at 9:13 AM, Nicolas Bellville <nico.be at hotmail.com> wrote:
> I think the same thing: it's not possible to develop a program,
> even in Open-Source, and accept the help of people who don't
> know anything about coding and the creating of a project.
> The idea of a test is, in my opinion, also a good thing to know
> who may be enough good to develop adium.
> Nicolas
>
>> From: jmpp at macports.org
>> To: adium-devl at adiumx.com
>> Date: Fri, 13 Feb 2009 00:27:45 -0430
>> Subject: Re: [Adium-devl] Summer of Code '09
>>
>>
>> On Feb 12, 2009, at 12:58 PM, Peter Hosey wrote:
>>
>>> On Feb 12, 2009, at 09:19:19, Christopher Forsythe wrote:
>>>> I think the difference is that when you do a SoC project, you're
>>>> doing contract work, and the expectations of the end result are
>>>> much higher than say, a side project you work on in your spare time
>>>> while you learn how to code.
>>>
>>> Speaking of which, we should make it an explicit requirement that
>>> you must know how to program Cocoa for the Mac. No learning Cocoa on
>>> the fly, and no Cocoa-Touch-only programmers.
>>
>>
>> It may sound a bit daunting and unpleasant to applicants and/or
>> aspiring contributors, but since it *is* a contract job, as Chris very
>> well put it, it must be made clear that:
>>
>> 1) Learning to code up to the point of being fluent/competent in a
>> language and at least a basic set of related APIs &&
>> 2) learning enough problem solving techniques to be able to develop an
>> idea and turn it into a shipping product &&
>> 3) learning an existing project's codebase to put 1) & 2) into
>> practice for that project:
>>
>> is definitely *NOT* (*STRONG* emphasis) something that can be done in
>> a single summer, not by very far!
>>
>> Now, I really don't meant to discourage any aspiring contributor, in
>> a way I'm one myself wrt Adium, for sometime in the future, not too
>> far now, before the sun turns into a giant ice cube.. ;-) But rules
>> and/or implications do need to be clear (specially when there's any
>> sort of a contract involved) and those of us who didn't go to CS
>> school can very well speak for the applicability of the 3 points above
>> when you're doing all this "on your spare time" (sounds like I've been
>> there?).
>>
>> Kudos for venturing into the world of software development / open
>> source in such a brave way, but 1) and 2) above, at least, should bar
>> participating in something like GSoC, in my opinion.
>>
>>>
>>>
>>> And we should come up with some kind of basic competency test—maybe
>>> a spec for a small app that they have to implement using pure Cocoa/
>>> Obj-C.
>>
>>
>> This would indeed take care of 1) and 2).
>>
>> Regards,...
>>
>>
>> - jmpp
>>
>>
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>
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-- 
-mmw




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