[Adium-devl] AIUtilities.xcodeproj: Should it exist?

Evan Schoenberg evan at adiumx.com
Mon Apr 20 10:21:27 UTC 2009


On Apr 19, 2009, at 11:49 PM, David Smith wrote:

> 	Zac and I have been discussing the possibility of making AIUtils a  
> target instead of a separate project. I'd be interested in people's  
> thoughts on this. Here's mine:
>
> Pros:
> 	* Avoids the endless stream of odd external project bugs Xcode  
> seems to have (most recently, release-debug builds are failing  
> randomly for reasons I have not yet determined. Might not be a bug,  
> sure is confusing)
> 	* cmd-doubleclick, shift-cmd-up, etc... work on AIUtils symbols and  
> headers
> 	* Project-wide search works on AIUtils
> 	* Less duplication of build settings
>
> Cons:
> 	* Probably slows down Xcode a bit, particularly project-only search
> 	* Slightly more hassle for the two people using AIUtils outside of  
> Adium

As you know, the original plan long ago was to release AIUtils as a  
separate library for the benefit of the Mac community.

However, the OS X & iPhone GPL open source community isn't really big  
enough to have need of that level of separation; simply having good  
documentation - as we do - and access to the source code is just fine,  
I think.  I'm no longer particularly interested in AIUtils being  
released as such, and as far as I see that's the only advantage to the  
separate project layout.

I vote go for it.

Cheers,
Evan
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