[Adium-devl] Stack traces and notes for a number of Gaim HEAD crashes
Evan Schoenberg
evan.s at dreskin.net
Fri Jan 5 14:40:44 UTC 2007
On Jan 4, 2007, at 10:44 PM, Graham Booker wrote:
> The FTConnectionTeardown.patch that I send out and you applied to
> libgaim was designed to fixed these two sets. The
> peer_connection_destroy was called at the wrong time (after the
> conn was freed). I have been able to reproduce crashes just like
> this before my patch (not by choice mind you), and no longer after
> it. It actually was 100% reproducible. Send a file, let it
> finish, disconnect, crash. I would qualify these as fixed unless
> someone can reproduce them post-patch.
>
Fantastic - thanks, Graham.
-Evan
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