[Adium-devl] Stack traces and notes for a number of Gaim HEAD crashes

Evan Schoenberg evan.s at dreskin.net
Fri Jan 5 14:40:44 UTC 2007


On Jan 4, 2007, at 10:44 PM, Graham Booker wrote:

> The FTConnectionTeardown.patch that I send out and you applied to  
> libgaim was designed to fixed these two sets.  The  
> peer_connection_destroy was called at the wrong time (after the  
> conn was freed).  I have been able to reproduce crashes just like  
> this before my patch (not by choice mind you), and no longer after  
> it.  It actually was 100% reproducible.  Send a file, let it  
> finish, disconnect, crash.  I would qualify these as fixed unless  
> someone can reproduce them post-patch.
>
Fantastic - thanks, Graham.

-Evan
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